100 means the blend shape has full influence.0 means the blend shape has no influence.For each of the blend shapes listed, you can change its influence (weighting) to the default shape, where:.More info See in Glossary window displays the BlendShapes section containing all the blend shapes under the SkinnedMeshRenderer component. The Inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. Select the newly imported Model in the Hierarchy window.Enable exporting blend shapes for deformed models. In your 3D modeling application, enable these export settings:.Once you have your blend shapes set up in your 3D modeling application (such as Autodesk® Maya®):
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